Compositing Services

Compositing is where every department's work either becomes one photograph or does not.

Compositing assembles plates, CG renders, mattes and 2D elements into a single finished frame that reads as photography. At Fuke's Media LLP, compositing services sits inside a single end-to-end visual production pipeline, so the same team that plans a shot can also finish it — no handoffs between disconnected vendors, no version drift, no surprises in the final conform.

The best CG in the world fails without matched lens behaviour, grain, black levels and light interaction. That is why production houses, OTT commissioners, agencies and brands bring this scope to a specialist partner instead of absorbing it in-house: dedicated artists, predictable turnaround, and a review loop that keeps the director in control of every frame.

We comp inside a colour-managed ACES or show-LUT pipeline with templated scripts, so scripts are reviewable and reusable across a sequence. Every project starts with a technical breakdown — plate audit, colour pipeline, resolution and frame-rate targets, delivery specs — before a single artist is assigned. Shots are tracked individually through 5 production stages, and each stage has a named owner and an approval gate.

Shots are reviewed on a calibrated display at delivery resolution with grain and lens artefacts fully applied. Deliverables leave the studio only after an internal QC pass covering Final EXR/DPX sequences, Nuke scripts, Precomp elements and any client-specific delivery template. Where a project needs it, we work directly inside the client's own naming convention, folder structure and review platform.

Compositing is where every department's work either becomes one photograph or does not. Whether the scope is a handful of hero shots or a full-season episodic volume, the workflow scales the same way — the same pipeline, the same QC, the same single point of contact from bid to final delivery.

Script setup: Show template, colour config and read/write structure.

Element assembly: Plates, AOVs, mattes and 2D elements brought together.

Integration: Light wrap, edge treatment, defocus and interactive light.

Lens & grain: Distortion, chromatic aberration and matched grain.

Delivery: Show-spec render, slate and versioning.

Use case: CG-to-plate integration

Use case: Green screen finishing

Use case: Multi-element hero shots

Use case: Deep comp on heavy CG sequences

Deliverables: Final EXR/DPX sequences; Nuke scripts; Precomp elements; Slated review QuickTimes.

Do you work in ACES? Yes, ACES and custom show pipelines are both standard for us.

Can you take over shots mid-project from another vendor? Yes, provided scripts and elements are supplied; we audit and rebuild anything unstable.

Do you deliver deep data? Deep EXR workflows are supported where the show pipeline requires it.