VFX Services
Invisible effects and hero shots are built the same way: plate-first, shot-tracked, and finished to the director's intent.
VFX is everything added to, removed from, or rebuilt inside a photographed plate after the camera stops rolling — from a wire nobody should notice to a full digital environment. At Fuke's Media LLP, vfx services sits inside a single end-to-end visual production pipeline, so the same team that plans a shot can also finish it — no handoffs between disconnected vendors, no version drift, no surprises in the final conform.
Schedules compress after the shoot, and the effects budget is usually the last line to be locked while the delivery date never moves. That is why production houses, OTT commissioners, agencies and brands bring this scope to a specialist partner instead of absorbing it in-house: dedicated artists, predictable turnaround, and a review loop that keeps the director in control of every frame.
We bid per shot, not per bulk hour, so producers can see exactly which shots drive cost and which can be simplified. Every project starts with a technical breakdown — plate audit, colour pipeline, resolution and frame-rate targets, delivery specs — before a single artist is assigned. Shots are tracked individually through 5 production stages, and each stage has a named owner and an approval gate.
Every shot goes through a supervisor review and a colour-managed playback pass at delivery resolution before it is published. Deliverables leave the studio only after an internal QC pass covering Final comped EXR/DPX sequences, Shot breakdown reel, Editorial-ready ProRes proxies and any client-specific delivery template. Where a project needs it, we work directly inside the client's own naming convention, folder structure and review platform.
Invisible effects and hero shots are built the same way: plate-first, shot-tracked, and finished to the director's intent. Whether the scope is a handful of hero shots or a full-season episodic volume, the workflow scales the same way — the same pipeline, the same QC, the same single point of contact from bid to final delivery.
Plate audit & breakdown: Ingest, conform check, per-shot difficulty grading and a written methodology for each sequence.
Tracking & prep: Camera solve, roto, paint and cleanup so the creative work starts on a clean, stable plate.
Build & animate: CG assets, simulations and 2D elements built against approved concept and lookdev.
Comp & integration: Grain, lens, colour and light matched so the effect reads as photography, not as an effect.
QC & delivery: Supervisor notes, client review cycles, and delivery in the show's exact spec and naming convention.
Use case: Invisible effects and continuity fixes
Use case: Hero action and destruction sequences
Use case: Digital set extensions
Use case: Period and location conversions
Deliverables: Final comped EXR/DPX sequences; Shot breakdown reel; Editorial-ready ProRes proxies; Archive project files on request.
How do you price VFX work? Per shot, after a breakdown. We grade each shot by complexity and quote it individually, so you can drop or simplify specific shots without renegotiating the whole bid.
Can you work inside our pipeline? Yes. We match your naming convention, colour pipeline (ACES or show LUT), review platform and folder structure, and deliver in your exact spec.
What turnaround should we plan for? Simple cleanup shots typically turn around in days; complex CG-integration sequences are scheduled in weeks. Every bid includes a per-sequence schedule.